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visualmusings
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Showing posts from November, 2018
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November 09, 2018
shader change: Clarisse is F#$*!'ing amazing
November 08, 2018
Awesome close up
November 06, 2018
render times
November 06, 2018
yeh baby...
November 06, 2018
Same settings except...
November 05, 2018
Holy shit
November 04, 2018
...even closer now
November 03, 2018
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